A child’s room is meant to be their safe corner of the world: somewhere to sleep, play and, eventually, do homework under mild protest. But children are ingenious at finding the one hazard you overlooked, so a bit of thought when you set the room up saves a lot of heart-in-mouth moments later. Here’s how to make a child’s room safe, from the furniture and finishes to the small everyday dangers that catch parents out.
The big risks in a child’s room are furniture tipping over, window falls, cords (blinds and chargers), and small parts or choking hazards. Anchor tall furniture to the wall, keep cots and beds away from windows and cords, choose sturdy, low-toxicity materials and low-VOC paint, and keep the floor and reachable surfaces clear of hazards. Reassess as your child grows and starts to climb.
The most dangerous thing in most kids’ rooms is an unanchored chest of drawers. Bolt it to the wall and you’ve removed a genuine killer.
Furniture and tip-overs
Furniture tipping onto a climbing child is one of the most serious home dangers, and one of the most preventable. Anchor tall or heavy pieces, chests of drawers, bookcases, wardrobes, shelving, to the wall with the right brackets, because toddlers will use an open drawer as a ladder without a second thought. Beyond that:
- Choose sturdy, stable furniture with a low centre of gravity and no sharp corners, or add corner guards.
- Keep heavy items low, not on high shelves a child could pull down or climb towards.
- Make sure the cot or bed meets current safety standards, with the right mattress fit and no gaps, and lower the cot base as your baby learns to stand.
Materials and finishes
Children spend a lot of hours in this room, and they mouth, touch and breathe everything in it, so materials matter:
- Natural, durable wood with a low-toxicity finish is a sound choice for furniture.
- Low-VOC paints give off far fewer fumes and are less toxic, which is better for a child’s developing lungs. Water-based finishes are generally lower in fumes and less flammable than solvent-based ones.
- Air out new furniture and freshly painted rooms well before a child sleeps in them, so any fumes dissipate.
- Choose washable, breathable fabrics for soft furnishings, and keep an eye on anything that could harbour dust if your child has allergies.
Windows, cords and the sneaky hazards
- Windows: keep cots, beds and climbable furniture away from windows, and use window guards or restrictors. A child can climb and fall faster than you’d believe.
- Blind and curtain cords: looped cords are a strangulation risk. Use cordless blinds, or tie cords up high and out of reach with safety cleats.
- Electrical: cover unused sockets, keep charger and lamp cords out of reach, and don’t run cables where a child can pull or chew them.
- Small parts: keep small objects, button batteries (truly dangerous if swallowed), coins and small toy pieces away from young children.
- Toy storage: use bins without heavy, drop-down lids that can trap little fingers, and don’t overload high shelves.
- Night light and clear floor: a soft night light helps night-time trips, and a clutter-free floor prevents trips and falls.
Reassess as they grow
A room that’s safe for a newborn isn’t automatically safe for a determined toddler, and a toddler’s room needs rethinking again for a school-age child. The moment your child starts pulling up, cruising and then climbing is when many hazards suddenly come into reach, so get down to their eye level periodically and look at the room from their point of view. What can they now reach, climb, pull, or poke? Adjust as they change, and the room keeps pace with their growing ingenuity.
A quick age-by-age view
The hazards shift as your child grows. For a baby, it is all about safe sleep: a cot that meets current standards, a firm flat mattress, and nothing loose in the cot. For a crawling and cruising baby, it is sockets, cords, small parts and sharp corners at floor level. For a climbing toddler, it is anchored furniture and guarded windows, since this is when tip-overs and falls become the real risk. For a school-age child, it is safe storage of anything sharp or breakable and a tidy space to trip-proof. Match the room to the stage, and revisit it each time your child unlocks a new skill.
Common questions
What’s the biggest safety hazard in a child’s room?
Furniture tipping over onto a climbing child, which is serious and very preventable. Anchor tall or heavy furniture (drawers, bookcases, wardrobes) to the wall. Window falls and blind cords are the other major risks.
What materials are safest for a kid’s room?
Sturdy natural wood with low-toxicity finishes, low-VOC or water-based paints that give off fewer fumes, and washable, breathable fabrics. Air out new furniture and freshly painted rooms before your child sleeps in them.
How do I make windows safe in a child’s room?
Keep cots, beds and climbable furniture away from windows, and fit window guards or restrictors. Children can climb and fall quickly, so don’t rely on the window simply being shut.
Are blind cords really dangerous?
Yes. Looped blind and curtain cords are a strangulation risk for young children. Use cordless blinds, or secure cords up high and out of reach with safety cleats.
How often should I check the room for hazards?
Reassess as your child grows, especially when they start pulling up, cruising and climbing, since new hazards come into reach. Get down to their eye level regularly and look at the room from their point of view.
The short version
A safe child’s room comes down to a few high-impact moves: anchor the furniture, guard the windows, tame the cords, choose low-toxicity materials and paint, and keep small hazards out of reach. Then keep looking at the room through your child’s eyes as they grow, because the drawers they couldn’t open last month are this month’s climbing frame. Get the big risks handled early, and the room stays the safe little world it’s meant to be.
More on keeping kids safe
This is general safety guidance. Follow current product safety standards for cots and furniture, and adapt to your own child’s age and abilities.